Games industry veteran with over 20 years of experience leading the development of a wide range of interactive entertainment across multiple genres and platforms.
Contact
Sweden
Experience
Design Lead
The Gang
Oct 2024 — Present · 1 yr 11 mosSweden
Full-timeRemote
Own the end‑to-end creative vision for partner game experiences, steering projects from initial pitch through live service.
Work directly with internal teams and external partners to align design goals, maintain quality, and deliver engaging, scalable experiences.
Led creative development for collaborations with high profile partners such as FIFA, Netflix, and Amazon, driving concept development, feature direction, and production planning.
Role blends strategic leadership with hands-on implementation, including engine work, milestone tracking and definition, and client communication.
What user problems did you solve with design?
Which research or testing methods did you use?
What measurable outcome improved?
Senior Designer - Branded Expereinces
The Gang
Feb 2023 — Oct 2024 · 1 yr 9 mosSweden
Full-timeRemote
Led and supported a small team of designers, delivering polished, engaging player experience on time and within budget.
Collaborated closely with cross‑disciplinary teams and external partners, producing clear design documentation and contributing through hands-on engine work.
Facilitated workshops, mentored junior designers, and drove key design decisions throughout development.
Maintained alignment across teams and kept the project’s creative goals on track.
What user problems did you solve with design?
Which research or testing methods did you use?
What measurable outcome improved?
Quality Designer - Battlefield Franchise
EA, DICE
Jan 2015 — Feb 2023 · 8 yrs 2 mos
Full-timeHybrid
Quality Designer role for Battlefield Franchise.
Quality Verification Lead - Battlefield Play 4 Free titles
EA, DICE Easy
Jan 2012 — Jan 2015 · 3 yrs 1 moSweden
Full-timeOn-site
Quality Verification Lead for Battlefield Play 4 Free titles.
Senior Quality Assurance - Xbox Live Arcade titles
EA, Brightlight
Jan 2010 — Jan 2012 · 2 yrs 1 moEngland
Full-timeOn-site
Senior Quality Assurance for Xbox Live Arcade titles.
Gameplay Designer for Championship Manager franchise.
Level Designer - NDS and Wii titles
EA, Brightlight
Jan 2006 — Jan 2008 · 2 yrs 1 moEngland
Full-timeOn-site
Level Designer for NDS and Wii titles.
Skills
Game Development tools: Claude, Jira, Figma, Confluence, PerforceGame Development Engines: Roblox, Unreal, UnityAdobe and Office Suites: Photoshop, Excel, Word, Powerpoint3D Animation Software: 3DStudio Max, Blender
Education
Fnd Bachelor of Science 3D Modelling and Animation